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		<title>Yet Another Blog...</title>
		<link>http://gm.stackunderflow.com/blog/index.php</link>
		<description>...</description>
		<language>en</language>
		<managingEditor>gm@stackunderflow.com</managingEditor>
                <copyright>Copyright 2008</copyright>
		<generator>Pivot Pivot - 1.40.4: 'Dreadwind'</generator>
		<pubDate>Mon, 10 Mar 2008 22:03:28 +1030</pubDate>
		<ttl>60</ttl>
		
		
		
		
		<item>
			<title>Progress bars</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=123</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=123#comm</comments>
                        <description><![CDATA[ <img src="http://gm.stackunderflow.com/pictures/ztower_progress.png"><br />
Progress bars during construction. <br />
<br />
<img src="http://gm.stackunderflow.com/pictures/ztower_alert.png"><br />
... and now if you do something wrong, you get a warning up here.<br />
<br />
Now for "the list".<br />
<br />
<b>Short-term (before a beta):</b><br />
More building types - at least hall, apartment, restaurant, fast food, hotel<br />
Transport (elevators and stairs for now)<br />
Better UI (menus, ability to click on tools)<br />
AI humans to walk around<br />
<del>Fix up the dialog</del><br />
<del>Skylobby - add seats</del><br />
<del>Building in construction (should be 5 days until it's ready)</del><br />
<del>Add prices to tool labels</del><br />
<del>Add icons for load and save</del><br />
Drag to build multiple items<br />
Dim the buildings in the background at night<br />
Fix endian issues (the code has a few endian-specific parts geared towards big endian - powerpc - systems. When I run it on x86, I'll find out where the issues are and fix them...)<br />
Universal binary for Mac OS X<br />
Build for x86 Linux<br />
Fade transition upon load/launch<br />
<del>Shaded rent mode as well as evaluation</del><br />
Fix week numbers <br />
<del>Add message box</del><br />
Fix restaurant building<br />
<del>Progress bars for construction time left</del><br />
Fix office 1's windows while in construction<br />
Clean up some of the compitler warnings<br />
<br />
<b>Medium-term (before a wider beta):</b><br />
Fix the runtime resolution changing<br />
Get GLViewport behaving so you can scroll around, zoom in and out etc<br />
Preliminary networked / online support<br />
Checksum the file format<br />
Gameplay goals (star ratings etc)<br />
Disasters (terrorist, fire, meteor impact, flood etc, any suggestions?)<br />
External view of the building<br />
More building types - medical center, car parking, train station, double office, shopping mall, arcade, glass bridge, security, shop, skybridge, helicopter pad, movie theatre, gym, garden<br />
Ability to build sound insulation (reduces annoyance of nearby people)<br />
Have a main menu<br />
Build for Windows<br />
Multiple rent setting (so it doesn't get incredibly tedious when the tenants all move out)<br />
Pause function<br />
Weather (e.g. rain, lightning etc)<br />
Uint32 limit might be hit with >7 wks uptime<br />
<br />
<b>Long-term (before release):</b><br />
Serial number / Registration algorithm :)<br />
Online support (upload towers / scores to internet)<br />
Maemo port? (if Maemo supports OpenGL by then :) )<br />
Support for alternate environments (aka alternate graphics, rules etc)<br />
User scriptability (perhaps) ]]></description>
			<guid isPermaLink="false">123@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Mon, 10 Mar 2008 22:03:00 +1030</pubDate>
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		<item>
			<title>Here they are (photos of Clipsal 500)</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=122</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=122#comm</comments>
                        <description><![CDATA[ I was going to upload to Flickr, but the ~250 photos here would remove all of mine from the public photostream as well as blow my bandwidth for the month. Then I noticed that Picasa has a Mac uploader...<br />
<br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500SupercarSideshots/photo#5170116690908727218"><img src="http://lh6.google.com/gm.stackunderflow/R7_xvOjux7I/AAAAAAAAAuI/aRL9apuauKI/s400/DSC_3477.JPG" /></a><br />
(200mm focal length, take a guess at the timing that took :) )<br />
<br />
<b>So here they are:</b><br />
<br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500Motorbikes">Motorbikes</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500Porsches">Porsches</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500FA18Hornets">F/A-18 Hornets</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500GTCup">GT Cup</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500F3Cars">F3 Cars</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500V8Supercars">V8 Supercars</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500MoreV8Supercars">More V8 Supercars</a><br />
<a rel="external" href="http://picasaweb.google.com/gm.stackunderflow/Clipsal500SupercarSideshots">Supercar Sideshots</a> ]]></description>
			<guid isPermaLink="false">122@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Sat, 23 Feb 2008 20:47:00 +1030</pubDate>
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		<item>
			<title>Clipsal 500</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=121</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=121#comm</comments>
                        <description><![CDATA[ I attended the Clipsal 500 today, and took my cameral. Expect a flood of photos soon (I took nearly 5GB worth, or 1565 photos). I borrowed a Nikon 28-200mm lens, which, not being AF-S, doesn't autofocus on the D40. I got used to focusing manually quite quickly. And I had a great view of the corner :) ]]></description>
			<guid isPermaLink="false">121@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Sat, 23 Feb 2008 19:09:00 +1030</pubDate>
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		<item>
			<title>zTower with skylobby</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=120</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=120#comm</comments>
                        <description><![CDATA[ <a rel="external" href="http://gm.stackunderflow.com/pictures/ztower_skylobby_full.png"><img src="http://gm.stackunderflow.com/pictures/ztower_skylobby_thumb.png"></a><br />
<br />
The skylobby now has seats, the office info dialog now has a title bar and a close box (as well as an office), the buildings now have construction state, the tool labels now have prices, there are icons for load and save... but still so much more to do.<br />
<br />
An update on the list:<br />
<br />
<b>Short-term (before a beta):</b><br />
More building types - at least hall, apartment, restaurant, fast food, hotel<br />
Transport (elevators and stairs for now)<br />
Better UI (menus, ability to click on tools)<br />
AI humans to walk around<br />
<del>Fix up the dialog</del><br />
<del>Skylobby - add seats</del><br />
<del>Building in construction (should be 5 days until it's ready)</del><br />
<del>Add prices to tool labels</del><br />
<del>Add icons for load and save</del><br />
Drag to build multiple items<br />
Dim the buildings in the background at night<br />
Fix endian issues (the code has a few endian-specific parts geared towards big endian - powerpc - systems. When I run it on x86, I'll find out where the issues are and fix them...)<br />
Universal binary for Mac OS X (how did I forget?)<br />
Build for x86 Linux<br />
Fade transition upon load/launch<br />
Shaded rent mode as well as evaluation<br />
Fix week numbers <br />
(and a bit more that I've forgotten :) )<br />
<br />
<b>Medium-term (before a wider beta):</b><br />
Fix the runtime resolution changing<br />
Get GLViewport behaving so you can scroll around, zoom in and out etc<br />
Preliminary networked / online support<br />
Checksum the file format<br />
Gameplay goals (star ratings etc)<br />
Disasters (terrorist, fire, meteor impact, flood etc, any suggestions?)<br />
External view of the building<br />
More building types - medical center, car parking, train station, double office, shopping mall, arcade, glass bridge, security, shop, skybridge, helicopter pad, movie theatre, gym, garden<br />
Ability to build sound insulation (reduces annoyance of nearby people)<br />
Have a main menu<br />
Build for Windows<br />
Multiple rent setting (so it doesn't get incredibly tedious when the tenants all move out)<br />
Pause function<br />
Weather (e.g. rain, lightning etc)<br />
<br />
<b>Long-term (before release):</b><br />
Serial number / Registration algorithm :)<br />
Online support (upload towers / scores to internet)<br />
Maemo port? (if Maemo supports OpenGL by then :) )<br />
Support for alternate environments<br />
User scriptability (perhaps) ]]></description>
			<guid isPermaLink="false">120@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Fri, 22 Feb 2008 09:24:00 +1030</pubDate>
		</item>
		
		
		
		<item>
			<title>zTower, zTower and more zTower</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=119</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=119#comm</comments>
                        <description><![CDATA[ <img src="http://gm.stackunderflow.com/pictures/ztower_eval.jpg"><br />
<br />
Firstly, note the red-tinted office in the upper right. As you are placing things around, it will tell you where you can place the object, and it shows a semitransparent (yay OpenGL) copy of the item where it goes. The object is tinted red if it cannot be placed at the current location.<br />
Secondly, there is a colour-mapped evaluation mode, where it displays the satisfaction of the offices.<br />
Thirdly, it can run in any resolution now, but switching at runtime doesn't quite work yet.<br />
<br />
It's not really ready for a beta yet - it's still missing too much. Here's what's planned:<br />
<b>Short-term (before a beta):</b><br />
More building types - at least hall, apartment, restaurant, fast food, hotel<br />
Transport (elevators and stairs for now)<br />
Better UI (menus, ability to click on tools)<br />
AI humans to walk around<br />
Fix up the dialog<br />
Skylobby - add seats<br />
Building in construction (should be 5 days until it's ready)<br />
Add prices to tool labels<br />
Add icons for load and save<br />
Drag to build multiple items<br />
Dim the buildings in the background at night<br />
Build for x86 Linux<br />
Fade transition upon load/launch<br />
Shaded rent mode as well as evaluation<br />
<br />
<b>Medium-term (before a wider beta):</b><br />
Fix the runtime resolution changing<br />
Get GLViewport behaving so you can scroll around, zoom in and out etc<br />
Preliminary networked / online support<br />
Checksum the file format<br />
Gameplay goals (star ratings etc)<br />
Disasters (terrorist, fire, meteor impact, flood etc, any suggestions?)<br />
External view of the building<br />
More building types - medical center, car parking, train station, double office, shopping mall, arcade, glass bridge, security, shop, skybridge, helicopter pad, movie theatre, gym, garden<br />
Ability to build sound insulation (reduces annoyance of nearby people)<br />
Have a main menu<br />
Build for Windows<br />
Multiple rent setting (so it doesn't get incredibly tedious when the tenants all move out)<br />
Pause function<br />
Weather (e.g. rain, lightning etc)<br />
<br />
<b>Long-term (before release):</b><br />
Serial number / Registration algorithm :)<br />
Online support (upload towers / scores to internet)<br />
Maemo port? (if Maemo supports OpenGL by then :) )<br />
Support for alternate environments<br />
User scriptability (perhaps)<br />
<br />
Any suggestions? ]]></description>
			<guid isPermaLink="false">119@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Thu, 21 Feb 2008 00:13:00 +1030</pubDate>
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		<item>
			<title>ZTower OpenGL</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=118</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=118#comm</comments>
                        <description><![CDATA[ <img src="http://gm.stackunderflow.com/pictures/ztower_gl_full.png" width="400" height="300"><br />
<br />
Finally got the office drawing code behaving (it's so heavily based around the old drawing model I just rewrote it). ]]></description>
			<guid isPermaLink="false">118@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Wed, 20 Feb 2008 00:02:00 +1030</pubDate>
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		<item>
			<title>zTower current state</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=117</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=117#comm</comments>
                        <description><![CDATA[ <a rel="external" href="http://gm.stackunderflow.com/pictures/build.png" target="new"><img src="http://gm.stackunderflow.com/pictures/build.png" width="400" height="300"></a><br />
<br />
This is the current state of zTower. The menu at the top is half working. Limited building functions are implemented as the old drawing functions were heavily embedded into the code and I haven't quite got round to removing all the extra bits yet.<br />
<br />
Note the semitransparent-ness of the menu layer.<br />
<br />
Oh, and it's a vast amount faster in OpenGL than it ever was in software. ]]></description>
			<guid isPermaLink="false">117@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Tue, 19 Feb 2008 00:32:00 +1030</pubDate>
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		<item>
			<title>Apologies for the downtime</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=116</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=116#comm</comments>
                        <description><![CDATA[ Sorry to anyone who has things hosted on here. The server has been down for it's longest period of downtime yet. Unfortunately, I could not troubleshoot the problem as I was 8500km away at the time.<br />
<br />
I initially thought the modem had gone down, given that I couldn't see line sync from Node's end. Thought that the modem had crashed. Turned out... well... Telstra had patched our phoneline into someone else's.<br />
<br />
After ringing them up and trying to convince them that the inability to make or receive calls as well as the lack of ADSL line sync is a problem and is otherwise abnormal, they said that a technician would be around to fix it tomorrow. My next call was to 3 to ask how quickly they could update my mobile broadband plan to the <img src='http://gm.stackunderflow.com/blog/extensions/emoticons/trillian/e_26.gif' alt='X-S'/>eries silver (~5 days left in month = about $4 for 100MB quota). It took about an hour, and then I was up on the net, though the server wasn't.<br />
<br />
Following that, he checked what number was assigned to the line. It was the wrong one. So he headed off to the exchange, and rang back to say that our line had been plugged into the wrong pair. ADSL came back up, and we were able to make calls. Much better.<br />
<br />
Let's hope it doesn't happen again.<br />
<br />
More posts to follow with photos and other stuff, and possibly some Stack Underflow :) ]]></description>
			<guid isPermaLink="false">116@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Tue, 22 Jan 2008 18:32:00 +1030</pubDate>
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			<title>More Japan (some photos)</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=115</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=115#comm</comments>
                        <description><![CDATA[ I'm in Sapporo now, where we will stay for 5 days. What's even better is that it's snowing (I don't like hot weather, in case you don't know. And when I say "don't like" that's an understatement :) )<br />
<br />
Now for some photos:<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2149021498/" title="View over Narita hills by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2191/2149021498_7f78fd9578.jpg" width="500" height="375" alt="View over Narita hills" /></a><br />
This is the view from a window of the first hotel in Narita looking out over the hills.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2149024060/" title="Narita Downtown 1 by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2364/2149024060_16701b9f17.jpg" width="500" height="375" alt="Narita Downtown 1" /></a><br />
Downtown Narita - building rooftops.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2148231883/" title="Narita Downtown 3 by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2402/2148231883_8e6c7070de.jpg" width="500" height="375" alt="Narita Downtown 3" /></a><br />
Looking up the tower you see on the left of the previous photo.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2149030244/" title="Looking down the road by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2406/2149030244_b93cb5a352.jpg" width="500" height="375" alt="Looking down the road" /></a><br />
Looking down the road (near where previous two were taken)<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2148236565/" title="Narita-San temple by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2110/2148236565_fafb8d98c5.jpg" width="500" height="375" alt="Narita-San temple" /></a><br />
Entrance to the <a rel="external" href="http://en.wikipedia.org/wiki/Narita-san">Narita-san</a> temple.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2149034484/" title="Narita-San temple 3 by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2327/2149034484_61df39c304.jpg" width="500" height="375" alt="Narita-San temple 3" /></a><br />
This is the temple itself. Well, the roof of. It's simply massive.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2148243603/" title="Transport. by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2242/2148243603_2c6d7b3e36.jpg" width="500" height="375" alt="Transport." /></a><br />
Boeing 747 in the foreground, industry in the background.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2148244961/" title="View from glass elevator by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2114/2148244961_0c6117dbbe.jpg" width="500" height="375" alt="View from glass elevator" /></a><br />
View from the hotel's glass elevator. ]]></description>
			<guid isPermaLink="false">115@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Mon, 31 Dec 2007 00:36:00 +1030</pubDate>
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			<title>UV LEDs + post-it note</title>
			<link>http://gm.stackunderflow.com/blog/pivot/entry.php?id=113</link>
			<comments>http://gm.stackunderflow.com/blog/pivot/entry.php?id=113#comm</comments>
                        <description><![CDATA[ Fluorescence is where an object takes in high frequency light photons and releases multiple lower energy (lower frequency) ones. It is most commonly experienced with high energy light such as UV light. "Day-Glo" materials are a good example of a material that does this.<br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2122536564/" title="DSC02562 by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2040/2122536564_635f0854ee.jpg" width="500" height="375" alt="DSC02562" /></a><br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2122536562/" title="DSC02561 by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2336/2122536562_78822aa012.jpg" width="500" height="375" alt="DSC02561" /></a><br />
<br />
<a rel="external" href="http://www.flickr.com/photos/gm2net/2122536566/" title="DSC02563 by gm.stackunderflow.com, on Flickr"><img src="http://farm3.static.flickr.com/2105/2122536566_c1031a929b.jpg" width="500" height="375" alt="DSC02563" /></a> ]]></description>
			<guid isPermaLink="false">113@http://gm.stackunderflow.com/blog/pivot/</guid>
			<category>default</category>
			<pubDate>Wed, 19 Dec 2007 19:50:00 +1030</pubDate>
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