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« zTower, zTower and mo… | Home | Clipsal 500 »

zTower with skylobby

22 02 08 - 09:24

The skylobby now has seats, the office info dialog now has a title bar and a close box (as well as an office), the buildings now have construction state, the tool labels now have prices, there are icons for load and save... but still so much more to do.

An update on the list:

Short-term (before a beta):
More building types - at least hall, apartment, restaurant, fast food, hotel
Transport (elevators and stairs for now)
Better UI (menus, ability to click on tools)
AI humans to walk around
Fix up the dialog
Skylobby - add seats
Building in construction (should be 5 days until it's ready)
Add prices to tool labels
Add icons for load and save
Drag to build multiple items
Dim the buildings in the background at night
Fix endian issues (the code has a few endian-specific parts geared towards big endian - powerpc - systems. When I run it on x86, I'll find out where the issues are and fix them...)
Universal binary for Mac OS X (how did I forget?)
Build for x86 Linux
Fade transition upon load/launch
Shaded rent mode as well as evaluation
Fix week numbers
(and a bit more that I've forgotten :) )

Medium-term (before a wider beta):
Fix the runtime resolution changing
Get GLViewport behaving so you can scroll around, zoom in and out etc
Preliminary networked / online support
Checksum the file format
Gameplay goals (star ratings etc)
Disasters (terrorist, fire, meteor impact, flood etc, any suggestions?)
External view of the building
More building types - medical center, car parking, train station, double office, shopping mall, arcade, glass bridge, security, shop, skybridge, helicopter pad, movie theatre, gym, garden
Ability to build sound insulation (reduces annoyance of nearby people)
Have a main menu
Build for Windows
Multiple rent setting (so it doesn't get incredibly tedious when the tenants all move out)
Pause function
Weather (e.g. rain, lightning etc)

Long-term (before release):
Serial number / Registration algorithm :)
Online support (upload towers / scores to internet)
Maemo port? (if Maemo supports OpenGL by then :) )
Support for alternate environments
User scriptability (perhaps)
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